Thoughts

What Microsoft Can Learn From Mac OS X Lion

This article makes a point which has been on the mind of Windows and Mac users for quite some time: namely, that Microsoft ought to stop selling so many versions of its OS. It’s confusing, it’s expensive, and from my point of view, underhanded.

What Microsoft Can Learn From Mac OS X Lion

They should take a cue from Apple, which has only two versions of its OS: its consumer version (for desktops and laptops), and its server version.

With OS X Lion, it looks like they’ll simplify things even more. It may ship with only one version, allowing those who want the server version to activate the server components as an add-on. Cheers for that!

Another point of contention for me is the ridiculous price difference between Windows and OS X. Windows can cost upwards of $300-500, depending on the version you choose, while OS X is just $129. Windows OS upgrades can cost anywhere from $200-300 dollars or more, while OS X upgrades are just $29.

The price difference is incredible, and I can’t help feeling cheated whenever I need to shell out that much money for a Windows license. What am I really getting in return, when I compare their OS with the Mac experience?

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Thoughts

Google has announced 12 new file formats are supported by the Google Document Viewer. Among them we find Apple Pages (hooray):

12 new file formats in the Google Docs Viewer – Official Gmail Blog

  • Microsoft Excel (.XLS and .XLSX)
  • Microsoft PowerPoint 2007 / 2010 (.PPTX)
  • Apple Pages (.PAGES)
  • Adobe Illustrator (.AI)
  • Adobe Photoshop (.PSD)
  • Autodesk AutoCad (.DXF)
  • Scalable Vector Graphics (.SVG)
  • PostScript (.EPS, .PS)
  • TrueType (.TTF)
  • XML Paper Specification (.XPS)

Now if only Keynote and Numbers documents were also supported, I could readily share my iLife documents online, without needing to export them to Office formats first.

Apple Pages documents now supported in Google Docs Viewer

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Thoughts

A short iMovie wishlist

I do love the way iMovie keeps getting better and better, but I have a few wishes I’d love to see as features:

  1. The ability to truly archive a project and all its files. I know that I can drag and drop a project onto an external hard drive through iMovie, and I’ll get the choice of moving the project, or the project and all its files, and that’s really nice, but sometimes, it doesn’t really move all the files, and let’s face it, I’m still left with separate folders on that external hard drive for the events and the projects. I’d like to truly archive a project and all its files, to a single, standalone archive file (maybe a DMG), where everything I used in the project, including photos, sounds, or loops from the iLife library, is included, so that I can open that project archive years down the road and still be able to access everything I used for that project, and not have to worry about losing files or folders.
  2. Proper watermarks for projects. I shouldn’t have to hack a watermark by employing a PIP effect, which requires more processing power during edits and more processing time during exports. Watermarks should be applied during the export process, after iMovie lets me configure them, Lightroom-style, through a menu that lets me pick the transparent PNG I want to use, and adjust its size, location and opacity.
  3. The ability to merge projects. I’d like to be able to drag and drop a project onto another project, and be given the choice of merging the two projects, or copying the content from one to the other and keeping them as two separate projects. This would allow me, for example, to work on a common intro that I use for a particular show, save it to a project, then drag and drop that intro into projects I use for new episodes. (I already know about duplicating projects, but this has other uses, and it’s also a cleaner way of doing it.) Or even better, I’d love to be able to…
  4. Create my own video loops and store them in the loop library, under a certain category. This would once again help with common project elements, stuff that gets re-used now and again. But when I’d bring these loops into my current projects, it would bring them in with all their component elements intact, allowing me to make changes to them just as if I were working within the original project where I made them. This would allow me to tweak the way these common elements show up in different projects, ensuring they’re never boring.
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Thoughts

What’s next in data storage?

My recent musings on high definition and the state of the technology behind it have spurred me to think about data storage (not that it’s a new subject for me). But so far, I’ve commented only on what’s already been developed, and didn’t take the time to think about what’s next.

What’s the motivation behind this post? It’s simple. For Ligia’s Kitchen, it costs me about 10.5 GB for 5 minutes of final, edited footage of show, with a one-camera setup. What goes into the 10.5GB? There’s the raw footage (and sound files, if I use a standalone mic), the edits, and the final, published footage. When I use two cameras, the space needed can easily go up by 1.5-2.5x, depending on the shots I need to get. I shoot and edit in 1080p, and output to 720p.

My storage needs are okay for now. I’ve got plenty of space, and if I keep going at this rate, I should be fine. But… and there’s always a but, isn’t there… I have more show ideas in mind. And there’s the hypothetical possibility of shooting with a RED camera at some point in the future, if certain factors come together to allow it. So I’m thinking ahead.

Current hard drive technology (bits of data on disks) has certainly come a long way. Those of us who’ve been in the business long enough know what prices used to be like for capacities that are laughable by today’s standards. Back in 1999, I paid $275 for a 27GB hard drive. My laptop’s drive in college could store a grand total of 120MB. And when I began to learn programming, I’d load the code into memory from tape…

I remember being really excited about Hitachi’s new Perpendicular Magnetic Recording Technology, which came out in early 2006. They even had an animation on their website, which they’ve taken down since. That technology is behind all of the new hard drives that are on the market today, by the way. Hitachi came up with a way to get the bits of data to stand up (hence the term perpendicular) instead of lying down on hard drive platters, thus doubling the amount of data that could be stored onto them.

There are two roads ahead when it comes to data storage, of which one is more likely to succeed:

  • Optical storage (this is probably the future of storage)
  • Biological storage

Let’s first look at biological storage. One particular article made the rounds lately: researchers at the Chinese University in Hong Kong have managed to store 90GB of data in 1g of bacteria. While it sounds exciting, the idea of storing my data in petri dishes on my desk doesn’t readily appeal to me, and certain complications come up:

  • 1g of bacteria is about 10 million cells (that’s a LOT); one must start thinking about the potential for bio hazards when you work with bacteria.
  • The data is stored in a bacteria’s DNA, which means it’s encrypted (a good thing), but it’s also subject to significant mutation (a bad thing) and it takes a long time to retrieve it because you need a gene sequencer, which is tedious and expensive (a bad thing).

I’m not against this. Hey, if they can make it safe and fast, okay. But I believe this is going to be relegated to special applications. The article suggests the technique is currently used to store copyright information for newly created organisms (I wonder how many new bacteria researchers as a whole have created, and is it any wonder antibiotics have such a hard time working against them when we keep playing God). I also see this sort of data storage as a way for spies to operate, or for governments to keep certain secrets.

Okay, onto more cheery stuff, like optical storage. I’ve always thought there was massive potential here, and am glad to see significant work has already been done to make this a reality. There are two technologies which are feasible, according to research that’s already been done:

  • HDSS (Holographic Data Storage Systems), which so far can store up to 1TB of data in a crystal the size of a sugar cube, but doesn’t yet allow rewrites
  • 3D optical data storage, which so far can store up to 1TB of data onto a 1.2mm thick optical disc

These developments are very encouraging. Optical storage is safe, and its potential capacities are huge, possibly endless. And when you think about computer hardware, and how manufacturers are looking at using optical technology in the bridges and buses and wires inside the hardware, because it’s incredibly fast, you start to see how optical makes sense. Let’s also not forget fiber optic cabling, and its incredible capacity to carry data. It certainly looks like optical is the future!

So what’s going to happen to the standard 3.5″ form factor of today’s hard drives? Well, it’s likely that it will stay the same, even though it the storage technology inside it might change. We’ll have crystals and lasers instead of platters and heads, but they’ll likely be able to fit them in there somehow. I don’t think we’ll need to start keeping crystal libraries on our desks, like in Superman’s Crystal Cave, and sticking various-sized crystals into our computers any time soon, although it did look pretty cool when Christopher Reeve did it in the movie.

It really all depends on how soon this new technology will come to market. Right now, there’s clearly enough vested interest in the 3.5″ and 2.5″ form factors to motivate drive manufacturers to shoehorn the new technologies into those shapes, but if optical hard drives won’t be here for the next 5-10 years, then it’s possible that the form factor will change as well. We are after all moving to smaller, sleeker shapes for most computers, notebooks and desktops alike.

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Thoughts

What comes after High Definition?

Producing (set design, lighting, filming, directing, editing) my wife’s cooking show has gotten me thinking about what comes after HD, because there obviously is a large discrepancy in resolution between full 1080p HD and properly exposed 35mm film (up to 3500p) — as I already mentioned in my post on preserving classic movies.

Yes, high definition is a huge improvement over standard definition, which in turn was a large improvement over early television signals. But televisions and VCRs, in spite of their popularity, are a dismal failure in picture quality compared to what they replaced: film reels and projectors.

Nowadays, we’ve gained some foothold back when it comes to consumer/prosumer video quality. We have ready access to video cameras that will record in HD (at various qualities, given the model and the price), and we have newer computers and televisions that will allow us to play back those videos at their native (720p or 1080p) resolutions. Even websites have begun in recent years to allow us to play back HD videos, and the quality of broadband internet connections has increased to the point where one doesn’t have to wait a half hour or more in order to download/buffer an HD video and play it properly on their computer. We can even play back HD videos from the internet directly on our televisions, thanks to standalone or built-in media players.

But if we’re to get back to the quality of 35mm film and best it, we must keep moving forward. Thankfully, some visionaries have already taken the first steps and have come up with a camera that can record at a similar-to-film resolution: the RED One, which can give us 2300p of extremely high definition digital video. It’s not quite 3000p or 3500p (which would be the equivalent of properly exposed film), but it gets us pretty close, and it’s certainly much better than 1080p.

The RED camera captures each frame of video as a 12-bit RAW image, which means we, as videographers, have much greater freedom than before when editing the video, just like photographers do when they switch from JPG to RAW files. All of a sudden, white balance, exposure, recovery, blacks, vibrance, saturation, and tone adjustments can be made with much more accuracy.

One area where I’d love to see more improvement — although I’m sure it’ll come with time — is RED’s ability to capture more color depth, say 14-bit or 16-bit. Bit depth is still an area where improvement can be made across the board when it comes to digital cameras.

But let’s leave tech specs alone, and think about how we can edit and enjoy the videos we could make with a RED camera. That’s where difficulties come in, because you see, we still can’t properly do that, certainly not with consumer, and not even with prosumer equipment. No, we’d be looking at professional equipment and serious prices. The market just hasn’t caught up.

There are no computers that can display that kind of resolution at full screen, and there are no televisions that can do it, either. TVs and computers are still caught up in the world of 720p and 1080p. And to make things even more complicated, now we’ve got to worry about 3D video, which is nice for some applications, but from my point of view, it’s a distraction, because it adds yet another barrier, another detour, on the road to achieving proper video resolution across the board. Manufacturers, TV stations and filmmakers are jumping on the 3D bandwagon, when they should be worried about resolution.

So, what costs would a filmmaker be looking at if he or she wanted to shoot at the highest possible digital resolution available today (a RED setup)? I crunched some numbers, and mind you, these are just approximations. The costs are likely to be 1.5-2x that much when you account for everything you might need. On a side note, the folks at RED and at Final Cut Pro have worked together quite a bit to ensure that we can edit RED video natively, directly in Final Cut Pro, on a Mac. See this video for an overview.

  • RED One camera: $25,000
  • 35mm RED lens: $4,250
  • 18-85mm RED lens: $9,975
  • RED LCD: $2,500
  • RED CF media and cards: $1,500
  • RED rig: about $2,500
  • add extra $$$ for power, accessories, tripods, other media, etc.
  • RED video card, for encoding and editing video: $4,750
  • Mac Pro editing station: about $7,000-$12,000, depending on your needs, and you may need more than one of these, depending on how big your production is
  • 30″ display: about $1,000-$3,000, depending on your needs, and you may need more than one of these as well, depending on the number of workstations and your display setup
  • Final Cut Studio software: $1,000
  • HDD-based storage for editing and archival: $2,000-$20,000, depending on your needs
  • LTO tape or additional HDD-based storage for backup: costs will vary quite a bit here
  • Specialized cinema hardware and display for showing movies at full resolution: I have no idea what this costs, but it’s likely to go into the hundreds of thousands of dollars, and not every cinema has it

So at a minimum, we’d be talking about an investment of more than $60,000 in order to work with a RED setup today.

But let’s not get tied up in talking solely about RED cameras. Clearly the entire industry needs to take steps in order to ensure that videos at resolutions greater than 1080p HD can be played across all the usual devices. Unfortunately, they’re still tied up in SD and HD video. Most TV channels still transmit in SD or lower-than-SD video quality (lower than 480p). It’s true, most have always transmitted at broadcast quality (500p or better) but we’ve always had to contend with a lot of signal loss. And nowadays, we still have to pay extra for HD channels, even though they should be the norm, and we should be looking forward.

To that effect, computer displays need to get bigger and better, computer hardware needs to get faster, computer storage needs to expand, media players need to increase their processing power, televisions need to get better and bigger, and broadband internet needs to get faster, ideally around the gigabit range (see this talk from Vinton Cerf on that subject), so that full resolution, 4000K video can move across the internet easily.

For now, if I were to start working on RED, I’d still have to output to 720p or 1080p and keep my full resolution originals archived for another day, somewhere in the future, when consumer-grade electronics have evolved to the point where they can play my videos and films natively.

I for one look forward to the day when YouTube starts to stream 3500p videos, and when we can all play them conveniently and at full resolution on our computers and televisions!

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